Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Closed Thread
 
Thread Tools Display Modes
Old Jun 06, 2005, 02:38 AM // 02:38   #1
Pre-Searing Cadet
 
Join Date: May 2005
Guild: Mera Din (The Brotherless)
Profession: E/N
Advertisement

Disable Ads
Default What would make guild wars better

Here are a few things that in my opinion would make guild wars better.
1. Mounts: Some type of horse or other rideable beast would be pretty cool. You might get an attack bonus from on top of these steeds and they would cost around 10 k.
2. More Armors: What really gets me is that whenever you get to a new city you should be able to buy new armor. I know that you can buy upgraded armor of what you already have, but there are only like 5 different armors per profession. Im talking about new armor, not the same armor you already have, just better.
3. Unique things: You should be able to find/win items that you cannot find anywhere else in the game. For instance, a unique armor set that only you have, or a unique sword that doesn't look identical to every other one in the game.
4. Dual Weilding: self explainitory
5. Economy: the economy of guild wars is REALLY inflated. A single vial of dye costs more than a set of armor! I think that dye sould be cheaper or more common so that prices go down.
6. Dropped Items: Monsters will drop their armor when you kill them on occasion. I think that you should be able to wear these armors. Now that would be cool.
7. Capes: in my opinion you should be able to toggle your guild cape on and off.
8. Guilds: There need to be more guild activities, and custimizing your guild hall is a must. its Guild Wars for crying out loud!

Some of these things may already be being implemitted, so tell me if im wrong. If you want to expand on my ideas feel free to do so as well.
willevans30345 is offline  
Old Jun 06, 2005, 02:58 AM // 02:58   #2
Krytan Explorer
 
 
Join Date: May 2005
Location: College Station, TX
Guild: Kansas City Hotsteppers. Hawt!
Default

1. Mounts: No.

2. More Armors: Eh, whatever, sure.

3. Unique things: No, unbalancing.

4. Dual Weilding: Hell ****ing no.

5. Economy: While I agree that the economy is inflated I can't really think of a way to balance this, there's just no viable gold sinks in Guild Wars really.

6. Dropped Items: Eh, whatever. Just don't unbalance it from the normal armor.

7. Capes: Agreed.

8. Guilds: Ah..sure, don't see why not.
Caco-Cola is offline  
Old Jun 06, 2005, 03:21 AM // 03:21   #3
Academy Page
 
Join Date: May 2005
Default

In keeping with the format above, here's my opinion

1. Mounts: Probably not. There's relatively little movement time needed already and it would just clutter up the game.

2. More Armors: Can't hurt. I can see this happening in expansions.

3. Unique Things: I don't think the Devs would spend time making models and inputting stats so that a particular model will be used by 1 millionth of the community. And if it isn't unique, i.e. uber-rare, then people will grind for it... and complain about the grind. I love finding new weapons and items, and I think unique or very-rare things would be fun to get. BUT with all the complaints of grind from people who MUST have the best items... it will split the community more than ever. Maybe if they add more items that are ONLY cosmetic, that might work out. People that work hard to find it, have it. You don't need it to compete at the highest level. And it could be a huge money sink since the economies going to hell. (see 5).

4. Dual Weidling: possible... but it might need a new character class. The lefthand weapon would have to be drastically reduced though. Something to trade off well for the energy or armor you're not getting

5. Economy: what coca-cola said

6. Dropped Items: Their explaination was that the armor dropped from the 15 ft 1000 lb Troll will not fit your character. Makes sense. Maybe they could make it so you could wear the armor but with drastic reduction in armor, depending on relative size.... actually that sounds overly complicated and unneeded.

7. Capes: yes.

8. Guilds: yes. actually in a Fansite Friday, Gaile mentioned they were working on it I hope they really do add a ton of stuff for a guild. something to make a guild feel more like home and something to allow guild members to help contribute to the guild (i.e. pooling money to buy a new piece of the guild hall)
Ordas is offline  
Old Jun 06, 2005, 03:30 AM // 03:30   #4
Wilds Pathfinder
 
Perishiko ReLLiK's Avatar
 
Join Date: Feb 2005
Guild: Divine Guardians of the Soul (Soul)
Profession: Mo/E
Default

1. Mounts: Mounts aren't really needed in this game... click, and teleport to needed area... meh...

2. More Armors: maybe different looking... but that's the point in the 15k armor... for the skilled players only...

3. Unique things: perhaps, but don't expect them to be any better... just better looking...

4. Dual Weilding: i dont think this should be added yet... i think there should be a new class in which dual wielding can be an attribute or something... (cross classing then, with a warrior for, dual axes/swords... w/e

5. Economy: The economy needs to be fixed somehow... platinum was too easy to obtain... you can only hold 100... so it makes all good items 100k instantly... like sigils for a while... superior vigors are already practicly there... it's just a matter of time before people start trading a key item for other items... and totaly trashing gold, except for crappy items/skills... *Something needs to be done about this*

6. Dropped Items: A human cant wear tengu armor... its impractical, and they wouldnt fit in the right places... neither would centaur armor (self explanatory)

7. Capes: perhaps... no need really... quite pointless.

8. Guilds: I wish there were mini-games inside of guild halls... perhaps a place where you can buy the alcohol here... and get "visualy drunk" with guild mates, while talking about w/e... perhaps an area in guild hall where you can have eight people join a team, and go head on head... 1v1v1v1v1v1v1v1.... i dunno... it would be fun... and usefull for testing different things... "area" of aoe... dmg reduction of "#" armor added... and other such things... Anything to the idea that we didnt just try so hard to get a guild hall for nothing... "They thought about adding casino's out of sheer popularity (even tho most were scams... i would like this... i myself loved to gamble my excess money away...)"
*a guild bank would be usefull... great for giving to those just starting new characters/in need of a certain rune... and what not... maybe not even a bank... and just something like a merchant in where you sell the items, and then a guild member can buy it for a discounted price... i dont know... something to the matter

Last edited by Perishiko ReLLiK; Jun 06, 2005 at 03:32 AM // 03:32..
Perishiko ReLLiK is offline  
Old Jun 06, 2005, 03:49 AM // 03:49   #5
MCS
Banned
 
MCS's Avatar
 
Join Date: May 2005
Default

Heres an idea. Use the search!?
MCS is offline  
Old Jun 06, 2005, 03:56 AM // 03:56   #6
Banned
 
Join Date: May 2005
Default

Fluxuation Of Tyrian Economy...
seeker monk is offline  
Old Jun 06, 2005, 04:17 AM // 04:17   #7
Wilds Pathfinder
 
johnnylange's Avatar
 
Join Date: May 2005
Location: USA/Near Chicago
Guild: The Divine Darkness <TDDG>
Profession: W/Me
Talking

A lot of these ideas have been already covered in great detail so please use the search funtion first. Otherwise I like most of the ideas, accept for the cape idea, if you're in a guild, wear in proud or don't wear it at all.

Oh, one thing to mention is a lot of folks in here are against any and every idea to add more stuff into this game. God forbid if you mention that you'd like to have horses or houses in the game! They'll reply with something like... "OMG if you add (insert your idea here) the GW server will start smoking like a chimney! And then it'll crash and the game will totally suck because the server lag will be so high, and we can't have horses because if someone in your group doesn't have a horse, then they won't be able to keep up!"

Infact I wouldn't be surprised if these people whole complain about everyone wanting to add more things to the game will start threatening to become suicide bombers and blow up the GW severs just to try and keep the developers from adding anymore to the game! lmao! (actually thats not really funny... )

Last edited by johnnylange; Jun 06, 2005 at 04:20 AM // 04:20..
johnnylange is offline  
Old Jun 06, 2005, 08:53 AM // 08:53   #8
Krytan Explorer
 
Rhunex's Avatar
 
Join Date: May 2005
Guild: Dark Nightmare
Profession: E/
Default

1. No, the maps are too small to allow for reasonable transportation like that. Walking/Running works just fine.

2. No. The dev team already needs to work on a lot of their armor skins, add armors and such(like the necro elementalist helms and the ending monk armor which I hear one set isn't different from it's predecessors). There's really no room for things like that. Plus, the servers are free for us, best not push our luck on it

3. No. This would give more power to power players, and they already have too much of an edge as is.

4. No. With duel wielding in any game, you make warriors uber, which is never good. Having on two swords with the "Furious" and "Fortitude" mods would over power warriors, who could then get their adrenaline filled with their sword skill very quickly and kill everything very quickly.

5. I think the prices are decent. The only time you run in to a price problem is with silver dye, black dye, and the rare crafting materials. All have high prices for a reason.

6. They do drop their armors, and some of them you can wear(usually the shields). If they had this, then people would start complaining how a dwarfs armor shouldn't be able to stretch over a goliath warrior because it's not "realistic" enough. Plus, it would be a huge change to the game, not a minor one, and we need to get as much of the current game finished as possible before thinking of expanding like that.

7. Agreed. I find my cape annoying all the time. I would like to see the backs to the armors I pay 75k gold to purchase, plus crafting materials. Because of the cape, I can only view half of my victory, which I have worked very hard to earn.

8. Again, disagree. If you want more guild events, there is plenty to do. You can make your own, for starters, and can travel with guild member only groups for a lot of fun. Plus, you can go to places like the Underworld with guildmates, because henchies can't go there. Then you have guild battles, and ultimately you can go to your guild hall(if you have one) and just talk to friends if you want. There's a lot to do with your guild, you just have to think outside the box a little bit. As for customizing your Guild Hall, that would once again be a big update to the game, and would be hard to implement. Also, there would be a severe limit on customization, because there would be some people who would try to push the servers to the max, maybe crashing them. A lot of the customization has to deal with what the servers can handle, and considering they are free to our use, we can't expect them to be top notch servers(though they are really great servers).
Rhunex is offline  
Old Jun 06, 2005, 03:30 PM // 15:30   #9
Frost Gate Guardian
 
Nokomis's Avatar
 
Join Date: May 2005
Location: Minnesota
Profession: W/N
Default

Quote:
Originally Posted by Ordas

6. Dropped Items: Their explaination was that the armor dropped from the 15 ft 1000 lb Troll will not fit your character. Makes sense. Maybe they could make it so you could wear the armor but with drastic reduction in armor, depending on relative size.... actually that sounds overly complicated and unneeded.

Ah but this is one of the things that drives me batty about ALL computer RPGS. Selective logic. Sure, my little warrior isn't going to be able to wear a troll's armor. Makes sense realistically. You want to be realistic? Okay...

Why do scorpion-like creatures drop WEAPONS? I don't see opposible thumbs.

Why wouldn't almost every Charr drop a hide? What..are most of them bald?

Towns without any buildings dedicated to certain activities? Everyone just running around hollering at each other in chaos?

One dye plus one dye plus one dye equals...ONE dye.


Oh I could go on and on....the point is that saying my warrior can't wear Charr armor or troll armor because that wouldn't be realistic is kind of silly given the rest of the game's decided lack of adherence to anything realistic. Just say it was a choice made for game play reasons, sure. But the "realism" argument ain't gonna fly.

--Nokomis
Nokomis is offline  
Old Jun 07, 2005, 09:30 AM // 09:30   #10
Frost Gate Guardian
 
Gs-Cyan Bloodbane's Avatar
 
Join Date: May 2005
Location: Orlando, FL
Guild: Global Gaming Syndicate
Profession: N/R
Default

Nokimis>> could be stuck in their shell. you know someone tried to kill it and failed. or maybe it ate it along with the wielder.

You skin your charr. waste not want not
Gs-Cyan Bloodbane is offline  
Old Jun 07, 2005, 09:36 AM // 09:36   #11
The Humanoid Typhoon
 
RTSFirebat's Avatar
 
Join Date: May 2005
Location: UK
Guild: Servants of Fortuna [SoF]
Profession: R/
Default

Quote:
Originally Posted by MCS
Heres an idea. Use the search!?
Here's an idea... **** off and try to be a bit more interactive and less "Use search".



1. Mounts: No need.

2. More Armors: By all means!

3. Unique things: No, don't see a need for it

4. Dual Weilding: Only if the off-hand weapon was weaker.

5. Economy: While I agree that the economy is inflated I can't really think of a way to balance this, there's just no viable gold sinks in Guild Wars really.

6. Dropped Items: maybe

7. Capes: Agreed. I hate the look of them! Or bring back the Bibs/Scrafs from the beta days!

8. Guilds: Fine by me
RTSFirebat is offline  
Old Jun 07, 2005, 09:40 AM // 09:40   #12
Frost Gate Guardian
 
Gs-Cyan Bloodbane's Avatar
 
Join Date: May 2005
Location: Orlando, FL
Guild: Global Gaming Syndicate
Profession: N/R
Default

if they used search they wouldn't get thier feelings hurt by everyone bashing the tread becuase its been suggested 100+ times and there are currently 4 threads about said subject one the very first page. I'm sorry but if you can't bother to look at teh first page or so to see if the subject is there you don't deserve protected from the flames it ends up calling down.
Gs-Cyan Bloodbane is offline  
Old Jun 07, 2005, 09:44 AM // 09:44   #13
Pre-Searing Cadet
 
Join Date: May 2005
Location: Spain, where the hot is both in the body and the weather
Guild: Dark reavers
Profession: W/Mo
Default

1. Mounts: No need of them at all

2. More Armors: Yes yes yes, and definately yes

3. Unique things: Adding some more weapon skins would cool... but noting
relevant at all.(PLEASE add two handed swords!)

4. Dual Weildingon't know what to say, pretty soon yet to decide

5. Economy: yes, needs a little fix

6. Dropped Items: No, it's pretty pointless

7. Capes: I second that.

8. Guilds: yes, indeed
ishar_dragon is offline  
Old Jul 12, 2005, 04:58 AM // 04:58   #14
Lion's Arch Merchant
 
anti_z3r0's Avatar
 
Join Date: Feb 2005
Guild: Black Rose Assassins [BRA]
Profession: W/
Default

Quote:
Originally Posted by willevans30345
7. Capes: in my opinion you should be able to toggle your guild cape on and off.
YES, give this man a prize! This should be done!

/bump
anti_z3r0 is offline  
Old Jul 12, 2005, 07:01 AM // 07:01   #15
Wilds Pathfinder
 
Aaaaagh's Avatar
 
Join Date: May 2005
Default

Quote:
Originally Posted by Caco-Cola
1. Mounts: No.

2. More Armors: Eh, whatever, sure.

3. Unique things: No, unbalancing.

4. Dual Weilding: Hell ****ing no.

5. Economy: While I agree that the economy is inflated I can't really think of a way to balance this, there's just no viable gold sinks in Guild Wars really.

6. Dropped Items: Eh, whatever. Just don't unbalance it from the normal armor.

7. Capes: Agreed.

8. Guilds: Ah..sure, don't see why not.
Agree..
Aaaaagh is offline  
Old Jul 12, 2005, 07:10 AM // 07:10   #16
Did I hear 7 heroes?
 
Racthoh's Avatar
 
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
Default

Duel Wielding would be great, however to make it balanced...

Make it like the ranger's pet, in a sense that in order to fight with two weapons you must allocate one spot for "Duel Wielding".

Your offhand weapon would have a chance to miss. Suppose it was under "Tactics". You have say 50% chance to fail attacks with 7 tactics or lower like other skills.

Only a primary warrior could use it. I really don't want to see a monk sporting two chaos axes any time soon.
Racthoh is offline  
Old Jul 12, 2005, 08:23 AM // 08:23   #17
Frost Gate Guardian
 
Kaldor Meshekal's Avatar
 
Join Date: Apr 2005
Location: England
Profession: Rt/N
Default

Duel Wielding would be cool, but needs an effective balancing method. I like Racthohs' idea. Toggle Guild Capes on and off? Why? The only reason i can see for this is if you belong to a Guild with a s*** cape design. Then fair enough, but me, i like my cape, and am proud to wear it!

More activities in Guild Hall? Yes yes yes yes yes yes yes yes and an extra big caps YES for luck.

Mounts? They would be cool, bu ermm..No. Unneeded, unecessary, could be seriously unbalancing. Unless they were disallowed in PvP, made to be just a PvE thing, then that would be ok. But then, having a group of Warriors mounted on steeds would make the Droknar's run from Beacon's Perch so much easier (assuming mounts moved faster than players...if they didn't it would suck).

More Armours: Yes. Yes. I was disappointed with the Elementalist armour. Yeah, sure, you got the Pyro gear, the Aeromancer gear etc, but they all look the same as the AL increases. No extra bits, no different design. Buy the Pyro gear in ascalon and you'll look exactly the same with the Pyro gear from the Forge. Hell, even the 15k Pyro armour doesn't look that different...

Economy: This was seriously screwed when Rune Traders were brought in, in my opinion. I've found 4 superior runes so far. WooHoo! Sold for a max of 100g each!! It's just not right...the rarest of runes..being sold for bugger all. The only way anyone's going to make any real gold is if they find a Superior Vigour rune. And let's be honest, are you really going to sell it? No, because you've got 4 character slots and each one wants a sup vig rune. And Dyes. Whoa, what is it with black and silver dye? Ok, they look cool, but 4k for a black dye!? Damn, i'd just go for purple and be happy that i haven't bankrupted my life on a vial of clothing-ink.
Kaldor Meshekal is offline  
Old Jul 12, 2005, 08:36 AM // 08:36   #18
Frost Gate Guardian
 
Join Date: Jun 2005
Location: Gold Coast, Australia
Profession: Mo/R
Default

Hehe, yeah, I sold a couple minor warrior runes to the trader for 300 gold each, superiors were going for no more than 100 gold.
Mo/R9 is offline  
Old Jul 12, 2005, 11:55 AM // 11:55   #19
Frost Gate Guardian
 
Join Date: May 2005
Location: New Mexico
Guild: Mas Chingon [VATO]
Profession: R/N
Default

it's just plain ridiculous that i can buy a superior axe mastery rune from the trader for 450g. i mean, it's nice to be able to afford it, but how can people make money this way unless they GRIND like they've never done before.
suzumebachi is offline  
Old Jul 12, 2005, 12:01 PM // 12:01   #20
Jungle Guide
 
arnansnow's Avatar
 
Join Date: Jun 2005
Guild: DOOM
Profession: E/N
Default

1. Mounts - no need, don't want
2. Meh
3. No, would increased grinding and selling/buying on ebay or ripping of people in game. Also unbalancing
4. Meh again
5. Just have an auction house.
6. How would armor that fit on a charr, able to fit on someone half their size? NO.
7. Yes.
8.Meh again.
arnansnow is offline  
Closed Thread

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Dark Wing Technician's Corner 0 Dec 06, 2005 07:05 PM // 19:05
Can someone make a mouse icon for Guild Wars? HOMIE_G64 The Riverside Inn 3 Jul 11, 2005 08:00 PM // 20:00
Ideas to make Guild Wars Better! Tieren Tetsuya Sardelac Sanitarium 15 May 16, 2005 03:14 PM // 15:14
Sausaletus Rex The Riverside Inn 0 Dec 23, 2004 12:25 AM // 00:25


All times are GMT. The time now is 02:23 AM // 02:23.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("